Recording availaible of webinar: Open Massive Gamification by Tiberio Feliz (UNED) on 24 May 2018. 

A critical analysis of MOOCs didactics should reflect that the learning process is quite unimaginative, transmissive, and mechanical. Effectively, most MOOCs are displaying quite simple learning processes. Nevertheless, a simple teaching style doesn’t mean that it’s a boring learning way. Gamification provides new opportunities to motivate, incite, and engage learners. We are explaining specific strategies based on three dimensions: the teacher, the learner, and means. We invite providers, designers, teachers, tutors, and creative people to reflect about.

Questions to be discussed:

  • Which kind of didactical methodology is usually used in MOOCs?
  • How could we use gamification by a scalable way in MOOCs?
  • How could we design gamification strategies based on teachers in MOOCs?
  • How could we design gamification strategies based on learners in MOOCs?
  • How could we design gamification strategies based on means in MOOCs?

Speaker:

 tiberio Feliz

Tiberio Feliz

Director of UNIDIS (Centre for people with disabilities inclusion), Associate teacher at UNED (Madrid, Spain) of didactics, learning design, inclusion of people with disabilities, innovation, virtual ethnography, and distance learning.

This webinar is organised by OpenupEd and empowered by EMPOWER

Subscribe to the
OpenupEd Newsletter

© 2022 All rights reserved.

Follow EADTU

OpenupEd is carried out with the support of the European Commission, DG EAC, under the Erasmus+ Programme, however, sole responsibility for this website lies with the EADTU and the Commission is not responsible for any use that may be made of the information contained therein.