Introduction to gamification through case studies 3nd ed.
Description
In this course we will explain what gamification is (and what not), as well as the key elements to design and implementation of a good solution through design frameworks. We will talk about gamification applied to health, education, business, and everything that arises. And for this, we will analyze practical cases of success and we will embark together in a fantastic adventure through a gamification platform. Because in the end, gamification is like speaking a language, playing an instrument or designing a game: it is necessary to read in the language studied, listen to the best interpreters or play, play and play ...
Course format
Information
Language |
Spanish |
Start date | 18 February 2019 |
Duration | 5 weeks |
Hours of study | 20 hours |
Recognition |
|
EQF-Level | EQF level 5 - Foundation/Diploma of Higher Education |
Rights | Open license: (re-)use it |
Requirements | Free admittance |
Cost | Free of charge |
Delivery mode | Learn anywhere online |
QA | Quality assured |
Massive | Massive |
Full Course Experience | Full course experience |
Provider | OpenupEd |
21-Dec-2017
Introduction to gamification through case studies 3nd ed.
https://x.uoc.edu/es/mooc/introduccion-gamificacion-traves-casos-practicos/
In this course we will explain what gamification is (and what not), as well as the key elements to design and implementation of a good solution through design frameworks. We will talk about gamification applied to health, education, business, and everything that arises. And for this, we will analyze practical cases of success and we will embark together in a fantastic adventure through a gamification platform. Because in the end, gamification is like speaking a language, playing an instrument or designing a game: it is necessary to read in the language studied, listen to the best interpreters or play, play and play ...
Spanish
Instructor-paced
18-02-2019
5
20
Universitat Oberta de Catalunya
http://www.uoc.edu/
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- Formal certificate available
For more information about the EFQ levels click here
EQF level 5 - Foundation/Diploma of Higher Education
Angel Gonzalez de la Fuente, Daniel Riera Terrén, Joan Arnedo Moreno, Alberto Mora
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Always online
Massive
Full Course Experience
OpenupEd
- 0
Universitat Oberta de Catalunya
2017-09-11 14:38:54
Spanish
Introducción a la gamificación a través de casos prácticos (5ª Edición)
En este curso os explicaremos qué es (y qué no es) la gamificación, así como los elementos clave para diseñar e implementar una buena solución a través de marcos de diseño. Hablaremos de gamificación aplicada a la salud, a la educación, a la empresa, y a todo lo que surja. Y para ello, analizaremos casos prácticos de éxito y nos embarcaremos juntos en una aventura fantástica a través de una plataforma de gamificación. Porque al final, gamificar es como hablar una lengua, tocar un instrumento o diseñar un juego: es necesario leer en la lengua estudiada, escuchar a los mejores intérpretes o jugar, jugar y jugar...